Editing & Removing Existing Houses
From this section, you can learn how to edit, remove existing houses
Last updated
From this section, you can learn how to edit, remove existing houses
Last updated
By default you can enable edit mode with . You can also enable edit mode by TriggerEvent("no-housing:housemanager:edit")
on the client.
Markers in the form of vehicle represent garages, markers in the form of rays represent doors.
You can go near to garage/door and remove them.
You can add more garage or doors to the house.
You can change build by arrow keys.
Addition price to the value of the house.
Shell spawn offsets. (Default z = -20)