From this section, you can learn how to edit, remove existing houses
By default you can enable edit mode with edit command. You can also enable edit mode by TriggerEvent("no-housing:housemanager:edit") on the client.
edit
TriggerEvent("no-housing:housemanager:edit")
When you enable edit mode you will start editing the house closest to you.
Markers in the form of vehicle represent garages, markers in the form of rays represent doors.
You can go near to garage/door and remove them.
You can add more garage or doors to the house.
You can change build by arrow keys.
Addition price to the value of the house.
Shell spawn offsets. (Default z = -20)
Last updated 2 years ago