How to disable pollution for interiors?
From this section, you can learn how to disable pollution for certain interiors.
You can simply add interior's hash to Config.Dirt.DisabledInteriors
in
no-mop/config/client/cl_config.lua
Example
How to get interior's hash?
You can run GetInteriorFromEntity(PlayerPedId())
on the client while inside the interior. Or you can enable debug mode by adding debug_enable "*"
to no-mop/fxmanifest.lua
and get the hash from the interior's id.
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