How to disable pollution for interiors?

From this section, you can learn how to disable pollution for certain interiors.

You can simply add interior's hash to Config.Dirt.DisabledInteriors in

no-mop/config/client/cl_config.lua

Example


Config.Dirt = {
    -- Disabled interior hashes
    DisabledInteriors = {
        4109159231,
        160563028
    }
}

How to get interior's hash?


You can run GetInteriorFromEntity(PlayerPedId()) on the client while inside the interior. Or you can enable debug mode by adding debug_enable "*" to no-mop/fxmanifest.lua and get the hash from the interior's id.

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