How to disable pollution for interiors?
From this section, you can learn how to disable pollution for certain interiors.
Example
How to get interior's hash?
You can run GetInteriorFromEntity(PlayerPedId())
on the client while inside the interior. Or you can enable debug mode by adding debug_enable "*"
to no-mop/fxmanifest.lua
and get the hash from the interior's id.
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